What is a normal map generator?
A normal map generator is a tool that creates normal maps from height maps or photos. Normal maps
add surface detail to 3D models without increasing geometry complexity, making them essential
for games and 3D graphics. Our online normal map generator creates high-quality results
instantly in your browser.
How to make a normal map from texture or height map?
To make a normal map: 1) Upload your texture or height map (grayscale works best), 2) Adjust the
strength and blur settings, 3) Preview the result in real-time, 4) Download your normal map. Our
generator supports common formats like PNG, JPG, and TGA files. Start creating
now.
How do I use this normal map generator for Unity?
For Unity normal maps: Upload your height map, set the strength between 2-4 for best results,
ensure "Invert Y" is disabled (Unity uses standard format), then download as PNG. In Unity, set
the texture type to "Normal Map" in the import settings. See our Unity tutorial.
Can I create normal maps online for free?
Yes! Our free normal map online generator converts any texture to a normal map online. Simply drag your texture file into the
normal map online generator, adjust the intensity settings, and download the converted normal map online. Works with
photos, hand-painted textures, and procedural textures.
How to convert normal map to height map?
Use our "Normal to Height" feature in the tool. Upload your normal map, and the generator will
extract height information to create a displacement/height map. This is useful for creating
parallax mapping textures or converting between different map types.
How do I generate normal maps from photos (photogrammetry-style)?
Use our "Pictures" tab to upload 4 photos of the same surface taken under different lighting
directions (left, right, top, bottom). Our algorithm will calculate surface normals from the
lighting variations to create an accurate normal map.
Do my images get uploaded to any server?
No. This normal map generator runs entirely in your browser using WebGL technology. Your images
never leave your device, ensuring complete privacy and security for your game assets and
textures.
What file formats are supported?
We support PNG, JPG, JPEG, BMP, GIF, TGA, and most common image formats. For best results, use
high-resolution grayscale or color images. The output can be downloaded as PNG or TGA format.
Is there a batch processing mode?
Yes! Enable Batch Mode to process multiple textures at once with the same settings. Perfect for
game developers working with texture atlases or multiple similar assets. All processing remains
local to your browser.
Can I create displacement and AO maps too?
Absolutely! Our generator creates Normal maps, Displacement maps, Ambient Occlusion (AO) maps,
and Specular maps from the same input. Switch between different output types using the preview
tabs to download what you need.